Bestiary
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The Bestiary should, in time, contain all the game's enemies.
Contents |
Angels
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- Angel Soldier - Airborne soldiers of light, armed with a halberd that doubles as a ranged weapon.
- Angel Champion - Some few Champions of Heaven still roam the skies, driven to fight Hell's legions by vengeance.
- Angelic Beast - A beast of burden type creature that the Angels use as a form of heavy support. War can 'hijack' the Beast to fly to otherwise unaccessible areas.
- Storm Warden - Heaven's flying squadron, they carry Redemption Cannons.
- Dark Angels - Fallen Angels corrupted by the Destroyer's dark power and promises that darken the Earth with their black wings.
- Corrupted Angel Soldier - Airborne soldiers of light that have been corrupted by The Avatar of Chaos' seething evil.
- Corrupted Angel Champion - Champions of Heaven who have been corrupted by Absalom & his army. They are more like Demons, now.
- Ayfids - Female Archangels who have been turned evil by the ever-growing Corruption. Even as the new Dark Angels, they are still more like Angels than the original ones.
- Sycophants - Male Archangels who have fallen to evil by Absalom's Growing Power. They have electrical attacks that even Death should avoid, when possible.
- Corrupted Souls - Corruption created these Angels by seeping into their corpses & messing with their souls.
- Vengeful Spirits - Corrupted Souls of Angel Champions. They are just a little bigger & meaner. But, still a minor threat.
Demons
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- Ashworm (or Ashcoil) - huge creatures which lurk beneath the ashes of the dead in the Ashlands. The Stygian is the strongest of these.
- Baby Ashworm - Smaller killable ashworms.
- Abyssal Rider - Dark riders, the Destroyer's Cavalry.
- Broodling - Horrid little spiders, the Demonic offspring of Silitha.
- Brood Guardian - Large spiders with a hard carapace that must be removed via the Abyssal Chain before they can be damaged.
- Shadowcaster - A snakelike Demon with sorcerous powers.
- Duskwing - Giant demonic bats driven by a thirst for blood, they gather around Tiamat.
- Fallen - Large winged demons able to fly, a twisted parody of the Angels they once were. The most powerful foes in darksiders.
- Gholen- Immense creatures with flaming hands, able to rip up sections of road and throw cars.
- Minion - Pack hunters who chase down their prey and attack with clawed hands, the dogs of hell. There are several types of Minion.
- Phantom Guard - Demons who still bear their angelic wings, albeit stunted and useless, they form the backbone of Hell's legions.
- Swarm - Earth's locusts, transformed into something terrifying, clouds of these can blot out the sun, considered Griever's pets.
- Shadow Lurker - Invisible entities resembling a large eye, often trap Tormented Gates.
- Trauma - massive creatures, slightly bigger than a Gholen, Trauma posses gigantic crushing claws.
- Grappleclaw - A troublesome foe, large and brutish, fast and deadly, can certainly take a dent out of your health bar.
- Goremaw - Hand-like demon hanging from the ceiling
- Maelstrom - Demonic sorcerers that launch large fireballs.
- Legion Soldier- Fierce demon warriors encountered in Samael's Fortress.
- Legion Champion- Powerful warriors who serve as commanders of the lesser demons.
Undead
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- Undead - The corpses of the fallen, reanimated by demonic power.
- Undead Shield Lord - Undead in huge ornate armor, able to take massive amounts of damage using their armor.
- The Jailer - Later in the game, this former boss starts appearing as a powerful regular enemy in the Dry Road.
- 'The Wicked '- Those evil humans who were not taken when the rapture came, wander the earth in their torment.
- Skeleton - Undead equipped with a shortsword encountered throughout the Dead Kingdoms. Not very strong, but numerous.
- Skeleton Warrior - Lightly armored skeleton equipped with swords.
- Skeleton Champion - Fully armored skeletons that use large clubs to both attack and defend.
- Undead General - Large heavily armored undead equipped with a large shield and a spear that deals shock damage.
- Scarab - Small insects encountered throughout dungeons in the Dead Kingdoms, can be instantly executed.
- Scarab Hulk - Large insects that use their shell to defend and uses a diving attack with it.
- Suffering- Large, four-armed demons that utilise powerful melee attacks.
- Wraith - Seductive creatures masked in shadow, they float on the wind, looking for prey to satisfy their hunger.
- Rot Mauler - A hulking, putrid zombie that emits toxic gas and can take a large beating.
- Lich - Cloaked Undead that carry urns both as a weapon and a way to summon skeletons.
Other enemies
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- Humans - Only encountered during The Apocalypse as they all died off after that.
- Crows - If killed, release health souls for War
- Construct Warrior - Corrupted constructs that fight with stone clubs.
- Construct Champion - Large corrupted constructs that have a large drilling hand
- Corrupted Construct Warrior - Further corrupted constructs equipped with stone swords macuahuitl
- Corrupted Construct Champion - Further corrupted construct champions covered in crystals
- Construct Sentinel - Floating constructs that are invincible until they attack.
- Stinger - Hornet-like insects that swarm Death
- Stalker - large Feline-like creatures that attack Death.
Enemies with uncertain names
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- Fleshburster & Ravenous: zombie creatures that are on fire or absorb souls
- Goreclaw
- Deep Lurkers - swimming enemies that inhabit waterways of the destroyed city, particularly The Hollow and the Drowned Pass.
- Demonic Growth Serpent (Demonic Growth)