Infobox VG
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| Infobox VG | |
|---|---|
| Developer(s) | {{{developer}}} |
| Publisher(s) | {{{publisher}}} |
| Distributor(s) | {{{distributor}}} |
| Designer(s) | {{{designer}}} |
| Writer(s) | {{{writer}}} |
| Artist(s) | {{{artist}}} |
| Composer(s) | {{{composer}}} |
| License | {{{license}}} |
| Series | {{{series}}} |
| Engine | {{{engine}}} |
| Aspect ratio | {{{aspect ratio}}} |
| Native resolution | {{{resolution}}} |
| Version | {{{version}}} |
| Platform(s) | {{{platforms}}} |
| Release date(s) | {{{released}}} |
| Latest release | {{{latest release version}}} |
| Preview release | {{{latest preview version}}} |
| Genre(s) | {{{genre}}} |
| Mode(s) | {{{modes}}} |
| Rating(s) | {{{ratings}}} |
| System requirements | {{{requirements}}} |
| Input methods | {{{input}}} |
| OS | {{{os}}} |
| CPU | {{{cpu}}} |
| RAM | {{{ram}}} |
| GPU | {{{gpu}}} |
| DirectX | {{{dx}}} |
| HDD | {{{hdd}}} |
| Sound | {{{sound}}} |
| Media | {{{media}}} |
| Other | {{{other}}} |
| [Source] | |
Template documentation (for the above template, sometimes hidden or invisible)
This is an infobox for video games.
Usage
Edit
{{Infobox VG
|title =
|image =
|caption =
|developer =
|publisher =
|distributor =
|designer =
|writer =
|artist =
|composer =
|license =
|series =
|engine =
|aspect ratio =
|resolution =
|version =
|platforms =
|released = {{vgrelease|}}
|latest release version =
|latest release date =
|latest preview version =
|latest preview date =
|genre =
|modes =
|ratings = {{vgratings|}}
|media =
|requirements =
|input =
|os =
|cpu =
|ram =
|gpu =
|dx =
|hdd =
|sound =
|media =
|other =
}}
Syntax
Edit
- title
- The full name of the game including punctuation and style. Avoid wikilinking the name of the game.
- image
- An image of the game, usually an English-language cover or a promotional flier, in the case of an arcade game. Try to keep the image to 250px.
- caption
- A short description of the image. This field doesn't display if the image field is blank.
- developer
- The popular name(s) of the game developer(s), e.g. Konami Computer Entertainment Japan.
- publisher
- The popular name(s) of the video game publisher(s).
- distributor
- The popular name(s) of the game's distributor(s).
- designer
- The popular name(s) of the game designer(s).
- writer
- The popular name(s) of the game's writer(s).
- artist
- The popular name(s) of the game's artist(s).
- composer
- The popular name(s) of the composer(s) who worked on the game's music.
- license
- The software license the game is released under, largely used for free software.
- series
- The video game series the game is associated with.
- engine
- The game engine the game uses.
- aspect ratio
- Information on the aspect ratio of the game's video output. Traditionally, this is 4:3 for classic TVs, displays and arcade cabinets, 16:9 for more modern wide-screen TVs, or 16:10 for wide-screen computer monitors.
- resolution
- The native resolution that a game is rendered at.
- version
- The latest version number of the game.
- plaforms
- The platforms the game is released on.
- released
- If possible use the game's exact release date. Use the {{vgrelease}} template.
- genre
- Any genres the game fits in e.g. action, first-person-shooter, etc.
- modes
- Playing modes the game offers: single/multi-player, online or cooperative modes, etc.
- ratings
- The game's censorship rating in countries it is released in. Use the {{vgratings}} template.
- media
- Tools used to store and deliver information or data, e.g. Blu-Ray Disc, DVD-9, etc.
- requirements
- Any requirements to play the game, e.g. iPhone OS 3.0, 512 MB RAM, etc.
- input
- Controller type(s) used to play the game. Normally "Gamepad" if it is a console game and "Keyboard and mouse" if it is a PC game.
- cabinet
- The type of arcade cabinet the game uses, e.g. upright, sit-down, cocktail, custom.
- arcade system
- The name of the arcade system board hardware.
- cpu
- The names and number of CPUs present.
- sound
- The names and number of hardware present.
- display
- The characteristics of the arcade hardware's video output, such as graphical technique, display resolution and monitor orientation.
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