Wailing Host
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| Wailing Host | |
|---|---|
| | |
| Characteristics | |
| Race | Undead |
| Size | Giant |
| Eyes | Yellow |
| Status | |
| Affiliation | City of the Dead |
| Armament | |
| Main Weapon | Fists, Souls |
| Armor | Heavy |
| Type of Attack | Melee |
| Relations | |
| Enemies | Death |
| [Source] | |
The Wailing Host is a boss fought in Darksiders II by Death at the end of the Abyssal Plains. Deep in the City of the Dead, the Wailing Host is the final challenge for Death in the main storyline set in the Kingdom of the Dead.
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Overview
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The Wailing Host is a giant monster, guarding the inner sanctum of the City of the Dead and housing all of mankind's souls from reaching the Well of Souls. He looks a bit reptilian as his skin is made of reptile leather. His head is based on Cthulhu, being that of giant octopus. He wears a mask decorated by a rune on the middle, this is to protect his pink face. His claws are made of green translucent crystal. A huge hole of green fire between his shoulder blades finishes the looks of this monstrosity.
Biography
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As Death reached the end of the City of the Dead, he found the Wailing Host emerging from a huge hole and attacks the Horseman. Despite the Wailing Host's size and the many souls that came to it's aid, Death removed it's mask, grievously injured it with his Reaper Form and finally killed it when it retreated back to its hole.
Death thought by killing the Wailing Host he would free the souls of humanity and find the soul of the friend who would help him. Instead the souls were released into further torment as the Well of Souls already fell to Corruption.
Strategy
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Phase 1
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The Wailing Host is one of the easier boss battles in Darksiders II. His main attack is sweeping the arena with his giant claws, which can evaded by jump backwards and than forwards. He will also try to crush Death between his giant claws by bringing them together before his head. This is the moment to attack. His claws are the main weakspot and when you caused enough damage, you can attack his head. Each time he has received a certain quantity of damage, he will retreat to his hole. Then he creates a pillar of energy, from which green skeletons appears, attacking Death. These have to be defeated first before the Wailing Host will return. If you have caused enough damage to his head, Death will rip off the mask of the beast.
Phase 2
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In phase 2 of the battle, his attacking pattern is quite alike but now he will try to use his giant fists to crush Death by smashing several time at the arena. But he still tries to crush him likewise as in phase 1 and also continues his sweeping attacks.Though his attacks on a harder difficulty would be a little more troublesome. Skeletons will appear as you fight him and he will summon ghoul serpents from the ground and attack you, delaying the amount of time you can cause damage to him. The battle ends with Death summoning the Harvester as he uses in Reaper Form and stab the Wailing Host in the head. He turns in his reaper form, starts hitting him and when he retreats, Death follows him, now back in his Nephilim form. He kills the Wailing Host as the green fog is seconds later replaced by a red-pink mist.
Trivia
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- The Wailing Host's character design was originally Straga's initial concept art, but the concept art was put aside and Straga was re-designed for reasons unknown.
- The similarities between the Wailing Host and Cthulhu and his placement in the Abyssal Plains before encountering the Bone King probably draw from descriptions of Cthulhu and R'yleth in Call of Cthulhu. In the book Cthulhu is described as "death Cthulhu" and the city of R'yleth as a "nightmare corpse-city". The parallel is further strengthened by the Wailing Host's ability to summon skeletons and Cthulhu's legions of immortal followers.
- Using Teleport Slash on the Wailing Host will make you appear on the other side of him, making it easy to shoot.